Geobattle
Team Project
Overview
This game was developed for my high school junior level computer science class final. The goal was to take a few data structures that we learnt about and re-created, then apply those in some form of application. We ended creating a turn-based strategy game inspired by Sid Meier’s Civilization 6. Featuring enemy factions with basic AI that can expand and attack, as well as a small variety of troops to pick from
Developers
LibGDX
Java
Strategy
This game was developed by two people:
Ihsan Khawaja - Programming, Art
Alexander Dorsey - Programming